Blender 2.75



As of blender 2.75, AMD HD 7xxx+ GPUs are officially supported. Other OpenCL devices may work, and can be tested by force-enabling OpenCL with an environment variable. CYCLESOPENCLSPLITKERNELTEST=1 Also see Is it possible to do OpenCL rendering on Intel processors? On Ubuntu/debian you may need to install ocl-icd-opencl-dev package. Home of the Blender project - Free and Open 3D Creation Software. Online CSS Menu Maker. Create No-Javascript, 100% CSS Dropdown Menu in seconds! Horizontal css menu & Vertical css menu.

Blender is the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one tidy, easily and free downloadable package. Blender 2.75a

Blender 2.75 Download

Last update2 Jul. 2015 | old versionsLicence FreeOS SupportWindows XP, Windows Vista, Windows 7, Windows 8Ranking#6 in 3D Modeling & CAD

Blender Editor's Review

Blender 2.75

You can get an idea of Blender’s capabilities by listing some of the projects that have used it. For example, the makers of ‘Spiderman 2’ used Blender for 3D and character animation; it was used for the special effects in the film ‘Vendredi ou un autre Jour’, movies ‘Elephants Dream’, ‘Big Buck Bunny’, ‘Sintel’ and ‘Plumiferos’ a 3D CG feature film were made in Blender; as was the 3D game ‘Yo Frankie!’
Blender comes from the not-for-profit Blender Foundation. It is open-source, free to download and use but requires a considerable investment of time and effort from the serious user and rewards her with the flexible software and skills to model in 2 and 3D, animate, render and process images and videos to an award-winning professional standard. It includes related functionality: a game engine, fonts, motion capture and many, many more.
A good place to start is to become familiar with the interface which has been reworked in the recent 2.61 version. Support comes in the way of texts, models and tutorials from the official website. A CMS gathers background information and lists many websites and groups maintained by Blender followers, (Blender Art Magazine, Blender Nation, and so on). If that is not enough a shelf of specialist commercial books offers guidance through the Blender product.
As for the software, by its nature it is resource hungry, but bug-free. Learned and professional users consider Blender to be a match or more for other pay-for packages.
Pros: Undo and Redo support at all levels; immensely capable toolset; ardent community; fully configurable user interface.
Cons: Size and complexity.
Conclusions: This is a conceptual product whose primary audience is the professional designer. Its focus is 3D animation, but it extends beyond. It demands a commitment to learning it. It may be free to download and use, but unless you prepare for the road ahead you may find yourself unable to get the most out of it; and there is a great deal to get from this product.

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Отправлено: 04-Oct-2020 09:03

Modeling an Assault Rifle in Blender 2.75
Год выпуска: 2015
Производитель: Pluralsight (бывший Digital-Tutors)
Сайт производителя: https://www.pluralsight.com/courses/modeling-assault-rifle-blender-2333
Автор: Mark Masters
Продолжительность: 09:37:31
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this Blender tutorial, we'll learn how to model a realistic rifle. We'll start by breaking down our reference and understanding all the different components that make up the weapon. We will then move on to modeling the lower receiver, handle, and magazine utilizing an edge modeling workflow. Throughout this entire process, you will learn about Blender's wide range of modeling tools and the vital shortcuts that can speed up your workflow significantly. Once all the main pieces of the gun are completed, we'll move onto the various attachments like the red dot sight and the flashlight, as well as learn how we can use Blender's NURBS path tool to create things like wires, cords, and straps. Finally, we'll learn about the techniques involved for maintaining the look of a hard surface when smoothing it with Blender's Subdivision Surface modifier. By the end of this Blender training, you'll have learned hard surface modeling techniques you can use in your next project. Software required: Blender 2.75.

Содержание

01. Introduction and project overview.mp4
02. Breaking down the reference.mp4
03. Importing reference images.mp4
04. Beginning the lower receiver.mp4
05. Continuing the lower receiver.mp4
06. Finishing the lower receiver.mp4
07. Starting the grip.mp4
08. Finishing the grip.mp4
09. Modeling the trigger and trigger guard.mp4
10. Modeling the magazine.mp4
11. Starting on the upper receiver.mp4
12. Continuing the upper receiver.mp4
13. Finishing the upper receiver.mp4
14. Starting on the top section of the stock.mp4
15. Continuing the top section of the stock.mp4
16. Finishing the top section of the stock.mp4
17. Modeling the bottom section of the stock.mp4
18. Starting on the base of the stock.mp4
19. Continuing the base of the stock.mp4
20. Finishing the base of the stock.mp4
21. Starting on the butt of the stock.mp4
22. Finishing the butt of the stock.mp4
23. Modeling the barrel.mp4
24. Beginning the iron sight attachment.mp4
25. Continuing the iron sight attachment.mp4
26. Finishing the iron sight attachment.mp4
27. Beginning the front sight.mp4
28. Finishing the iron sight.mp4
29. Modeling the top rail.mp4
30. Beginning the rear iron sight attachment.mp4
31. Continuing the rear iron sight attachment.mp4
32. Finishing the rear iron sight attachment.mp4
33. Beginning the front grip attachment.mp4
34. Finishing the front grip attachment.mp4
35. Modeling the side rails.mp4
36. Beginning the red dot sight.mp4
37. Continuing the red dot sight.mp4
38. Modeling the back plate for the red dot sight.mp4
39. Finishing the red dot sight.mp4
40. Starting on the flash light attachment.mp4
41. Continuing the flash light.mp4
42. Finishing the flash light.mp4
43. Modeling the wire connector for the flash light.mp4
44. Modeling for the on_off switch for the flash light.mp4
45. Modeling the flash light rail attachment.mp4
46. Beginning the strap hook.mp4
47. Cleaning up the topology for the strap hook.mp4
48. Modeling the buckles and beginning the strap.mp4
49. Continuing creating the strap.mp4
50. Finishing the strap.mp4
51. Modeling the safety and fire rate switch.mp4
52. Beginning the lower receiver details.mp4
53. Continuing the lower receiver details.mp4
54. Finishing the lower receiver details.mp4
55. Beginning the details for the upper receiver.mp4
56. Finishing the details for the upper receiver.mp4
57. Starting on the last details for the stock.mp4
58. Finishing the details for the stock.mp4
59. Modeling the screws and bolts.mp4
60. Beginning placement of the screws.mp4
61. Continuing placement of the screws and pins.mp4
62. Finishing the placement of the screws and pins.mp4
63. Modeling loop on the front of the upper receiver.mp4
64. Smoothing the lower receiver and magazine.mp4
65. Smoothing the geometry for the grip and the base of the stock.mp4
66. Smoothing the geometry for the stock.mp4
67. Finishing the smoothing process for the rest of the rifle.mp4
68. Final look at the finished rifle.mp4
Файлы примеров: присутствуют
Формат видео: MP4
Видео: MPEG4 Video (H264) 1280х720 15fps 504kbps
Аудио: AAC 44100Hz stereo 75.9kbps
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Blender 2.75 Free Download

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